Urr
Urr
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The invasion forces (about 10000 in total) consist for a large part of mercenaries. The leader of these forces, the so-called Prince of Darkness therefore has limited time to conquer the city of Urr. His principal council consists of the following members:
The responsibilities of these positions are vague by design.
How the invasion force perceives the other factions
Forces of the Prince of Darkness
The Prince of Darkness has 12 units that are absolutely loyal to him. First there is the Imperial Guard:
Apart from these, he has 1 private troop of adventurers and 1 private dragon. If the city of Ur(r) is captured during the game, these forces will remain as occupation force,
Furthermore, he has hired 40 Light Infantery mercenary units (Combat 2, 80 steps), who will leave after the last game turn. Outside the city, there are 5 graveyards (each containing roughly 400 graves), people from in and aroung Ur(r) are resting in peace. By using resurrection spells, he (or rather his Grand Necromancer) can either raise 4 Zombie Light Infantry units (Combat 2, 4 steps) or raise one Colossus unit per graveyard.