Urr
Urr
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This is the secret knowledge of the Illuminati. The group outsiders know as the temple hermits. If you read this you are playing The First Speaker or The One Blessed by Moonlight. The Illuminati are a secret society pretending to be a human wizards guild/political party. Their allies are the Gnomish Confederacy. The dwarf kingdom located inside Mount Central Heating. Together they try to undermine 'The Grand Design' of 'The High Council of the Elves'.
The Grand Design
The High Council of the Elves decreed some 5,000 years ago that the then primitive human populations of the world would merit further attention from elf-kind. The Council made a number of important rulings which all elves have agreed to obey. These were:
The Illuminati & the Gnomes are not yet ready to confront the Elves. So their knowledge of the 'The Grand Design' should be kept very secret.
The weak spot of the Elves
The Elves have impressive magic, but they have stopped innovating a long time ago. Both the Illuminati and the Gnomes have developed powerful new magics. The biggest breakthrough is the Battery spell. A ritual that makes it possible disentangle and store the 2 kinds of manna that fuel all large scale magics. This makes fueling such rituals both more reliable and more powerful.
The recently build 'Giant Ziggurat of Urr' covering most of the Town stores red mana. The 'Grand Imperial Spell Throne' in Mount Central Heating stores black mana.
The First Speaker and The One Blessed by Moonlight are wizards. They have certain powers.
Personal magic can be used at will. Success is automatic.
These are massive magical rituals requiring over a 100 participants, multiple hours and lots of incense. A wizard player must go and request a ritual from the magic umpire during the magic phase. A team can only cast 1 spell each turn. A player who adds nice touches, or theatrics in the description gets a bonus. Effects can be made to appear anywhere on the map. The order in which spells are resolved is based on a first come first serve basis. The Illuminati & The Gnomes can link up to cast a ritual spell together. Only one team needs to know the spell. Spells use either red manna or black manna. Certain spells also use other ingredients often with limited availability those can only be cast when they are in the possession of the caster. Players need to provide evidence to the magic umpire that they have (and are expending) those ingredients.