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urhb:description [2017/12/28 10:59]
marcs [The City map]
urhb:description [2018/01/22 19:46] (current)
marceln
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 ===== Geography ===== ===== Geography =====
 Urr is located at a joining of two rivers, carving through fertile valleys as well as a number of caravan routes: Urr is located at a joining of two rivers, carving through fertile valleys as well as a number of caravan routes:
-{{urpub:geography.png?640 | Geography of Urr}}\\ +{{ :urhb:geography640.jpg?640 | Geography of Urr }}\\ 
  
 The climate of the region is a temperate continental one. The mountains do not have a permanent ice cover. Sometimes a weather front becomes stationary in the mountains meaning that it rains for longer periods. The big and small river are snow rivers. Hence, flooding in the poorer quarters of Urr may happen from time to time. The city of Urr is at about 300 meters above average sea level. The climate of the region is a temperate continental one. The mountains do not have a permanent ice cover. Sometimes a weather front becomes stationary in the mountains meaning that it rains for longer periods. The big and small river are snow rivers. Hence, flooding in the poorer quarters of Urr may happen from time to time. The city of Urr is at about 300 meters above average sea level.
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 To the east of Urr, the Gnomes live in and under a dormant stratovolcano whose Gnomish name reflects its purpose: Mount Central Heating. As the name suggests, it is not entirely dormant and there are several hot springs inside the mountain and a fumarole field exists on the west side of the volcano. When the wind is in the east, its smell is quite noticeble in Urr. The south slopes of this volcano have good vineyards and Gnomish wines have become an interesting trade article. To the east of Urr, the Gnomes live in and under a dormant stratovolcano whose Gnomish name reflects its purpose: Mount Central Heating. As the name suggests, it is not entirely dormant and there are several hot springs inside the mountain and a fumarole field exists on the west side of the volcano. When the wind is in the east, its smell is quite noticeble in Urr. The south slopes of this volcano have good vineyards and Gnomish wines have become an interesting trade article.
  
-To the southwest of Urr are the Green Hills, where the Redbeards live (although it is more accurate to say that they live under these hills). This is rugged country, with large woods and bogs, although there are also patches of open ground, which are arable. The Green Hills are full of wildlife especially deer and wolf. The Green Hills are also known as the Paths of the Giants. Nobody knows why.+To the southwest of Urr are the Green Hills, where the Redbeards live (although it is more accurate to say that they live under these hills). This is rugged country, with large woods and bogs, although there are also patches of open ground, which are arable. The Green Hills are full of wildlife especially deer and wolf. The Green Hills are also known as the Paths of the Giants. Nobody knows why. The actual capital of the Redbeards is roughly at a day's march away to the Southwest, at the Hill of the Seven Towers.
  
 Yendor is located to the south of Urr at about 2 weeks travel. Yendor is located to the south of Urr at about 2 weeks travel.
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 The Free Republic of Urr has about 8000 citizens. In the city, there are 4000 humans, 1000 Redbeard dwarves (living mainly in the west quarter), 1000 Free Folk (south east quarter) and 2000 humans spread throughout the Vales, living in farms and small villages. The Free Republic of Urr has about 8000 citizens. In the city, there are 4000 humans, 1000 Redbeard dwarves (living mainly in the west quarter), 1000 Free Folk (south east quarter) and 2000 humans spread throughout the Vales, living in farms and small villages.
  
-==== The Constitution of Urr ==== +==== The Council of Urr ==== 
-Every five years, the citizens of Urr elect the members of the Grand Council of Urr, which is a democratically elected unicameral parliament. This parliament then elects two Captain Regents from its own members who govern the City and Vales together. The term of office of a Captain Regent is limited to one year. Since they must cooperate, both have the power to veto each other's proposals. +The City and Vales of Urr form a republic. Every five years, they elect a parliament called the Grand Council. The Grand Council then elects the Executive Council of UrrBy tradition, it has the following members:
- +
-The Captain Regents are assisted by several other members of the Grand Council, responsible for various tasks in the City, like judiciary, trade, etc. Together they form the City Executive Council. The troops inside the City are commanded by the Captain Regent of the City, while the troops outside the City are commanded by the Captain Regent of the Vales +
- +
-The founders also knew that there may be cases when an immediate decision is neededfor instance when both Captain Regents oppose each other in the Executive Council. The Chief Judge, highest ranking official for the judiciary, then casts a final vote for a decision, when the Executive Council deems it is necessary that an immediate course of action  is required. +
- +
-Currently the Executive Council has the following members+
  
   * The Captain Regent of the City   * The Captain Regent of the City
   * The Captain Regent of the Vales   * The Captain Regent of the Vales
   * The Chief Judge   * The Chief Judge
-  * The Master for Public Wellfare (Currently the First Speaker of the Temple Hermits has this responsibility).+  * The Master for Public Wellfare
   * The Master of Trade   * The Master of Trade
-  * The Master Mason (By tradition, a redbeard is usually elected in the position)+  * The Master Mason
   * The Master of Public Works   * The Master of Public Works
  
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 As you can see in the following map, the outer City walls are roughly circular in shape and have a diameter of about 800 meter. This means that Urr has an area of some 0.5 km<sup>2</sup>: As you can see in the following map, the outer City walls are roughly circular in shape and have a diameter of about 800 meter. This means that Urr has an area of some 0.5 km<sup>2</sup>:
  
-{{urhb:urr-city-map.jpg?640|Urr City Map}}+{{urhb:urr-city-map.jpg|Urr City Map}}
  
 The center of Urr consists of two squares. One is the Grand market of Urr, while the other was called the Town. When Urr was young and more of a direct democracy, the citizens gathered here to make policy. When government became a representative democracy, decision making moved to buildings in the Inner City and the square was no longer used. A dozen odd years ago the Temple Hermits built The Great Ziggurat of Urr on this square at great government expense. Locally, this temple has the reputation of being an insane boondoggle. The center of Urr consists of two squares. One is the Grand market of Urr, while the other was called the Town. When Urr was young and more of a direct democracy, the citizens gathered here to make policy. When government became a representative democracy, decision making moved to buildings in the Inner City and the square was no longer used. A dozen odd years ago the Temple Hermits built The Great Ziggurat of Urr on this square at great government expense. Locally, this temple has the reputation of being an insane boondoggle.
 +
 +The grey blocks next to the roads into the city indicate the graveyards of Ur. Traditionally all of the tombs and graves are grouped in cemeteries along the roads that lead out of Urr.
 ===== The Dwarven peoples ===== ===== The Dwarven peoples =====
 Dwarves are a strong and vigorous race of generally short, stocky and strong beings. They are about four to five feet tall and have sturdy, thick arms and legs. They are vulnerable to greed, yet rock-hard, stubborn but also practical, slow to love and yet fast in friendship. Dwarves are basically cynical creatures who are not easily taken in by elvish fine words and beauty. All of them are workaholics. Their specialties lie in the manipulation of materials and related things such as smithying and mining. They are relatively long lived: 300 years is considered an old age. Dwarves have a remarkable resistance to hunger, pain and disease and can endure long journeys without words and withstand fire and cold without flinching. Dwarves form close-knit clan-based working communities and value especially those of their own family. Dwarves are a strong and vigorous race of generally short, stocky and strong beings. They are about four to five feet tall and have sturdy, thick arms and legs. They are vulnerable to greed, yet rock-hard, stubborn but also practical, slow to love and yet fast in friendship. Dwarves are basically cynical creatures who are not easily taken in by elvish fine words and beauty. All of them are workaholics. Their specialties lie in the manipulation of materials and related things such as smithying and mining. They are relatively long lived: 300 years is considered an old age. Dwarves have a remarkable resistance to hunger, pain and disease and can endure long journeys without words and withstand fire and cold without flinching. Dwarves form close-knit clan-based working communities and value especially those of their own family.
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 ==== The Princedom of the Redbeards ==== ==== The Princedom of the Redbeards ====
-The **Redbeards** are an openly communist* Dwarven nation. Compared to the other local Dwarves they are of a normal length and usually have red beards. They are governed by a Central Committee of Elders (also known as ** the Commissjun**) that is presided by the **Comrade Prince Secretary** of the Redbeards. After hearing the Elders, the Prince passes new edicts and laws (known as Moshuns in Dwarvish). The rules concerning the wording and structure of these moshuns are immensely complicated and unintelligible to non Dwarves. The Redbeards are the largest Dwarven people in Urr: about 5000 Redbeards live in the Green hills and another 1000 have become citizens of Urr and mostly live in the South West quarter of Urr (south of the rivers). The Central Committee of Elders consists of the following members:+The **Redbeards** are an openly communist* Dwarven nation. Compared to the other local Dwarves they are of a normal length and usually have red beards. They are governed by a Central Committee of Elders (also known as ** the Commissjun**) that is presided by the **Comrade Prince Secretary** of the Redbeards. After hearing the Elders, the Prince passes new edicts and laws (known as Moshuns in Dwarvish). The rules concerning the wording and structure of these moshuns are immensely complicated and unintelligible to non Dwarves. The Redbeards are the largest Dwarven people in Urr: about 5000 Redbeards live in the Green hills and another 1000 have become citizens of Urr and mostly live in the West quarter of Urr (at the Green hills' side of the rivers). The Central Committee of Elders consists of the following members:
  
   * The Comrade Prince Secretary of Redbeards (presiding over the **Commissjun**)   * The Comrade Prince Secretary of Redbeards (presiding over the **Commissjun**)
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 ==== Raiding ==== ==== Raiding ====
-The general pastime of the Free Folk Chiefs is raiding. This involves going into another Tuath’s area (or other neighbour), killing a few servants and taking away some treasure, slaves or cattle. Raiding is an acceptable social norm. That is, nobody really minds being raided, any more than they mind raiding. It goes on all the time and is socially useful because it gives the Free Folk Chiefs a chance to hone their martial skills, perhaps taking a head in the process and keeps them occupied. Of course, the humans, Dwarves and other folk frown on this raiding, especially when they are the victim of being raided.+The general pastime of Free Folk Chiefs is raiding. This involves going into another Tuath’s area (or other neighbour), killing a few servants and taking away some treasure, slaves or cattle. Raiding is an acceptable social norm. That is, nobody really minds being raided, any more than they mind raiding. It goes on all the time and is socially useful because it gives the Free Folk Chiefs a chance to hone their martial skills, perhaps taking a head in the process and keeps them occupied. Of course, the humans, Dwarves and other folk frown on this raiding, especially when they are the victim of being raided. 
 + 
urhb/description.1514458781.txt.gz · Last modified: 2017/12/28 10:59 by marcs