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ur:umpire_panic [2018/01/08 12:35]
marcs created
ur:umpire_panic [2018/01/22 06:32] (current)
daniel
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   * The Gnomes deploy the **Earthmaw** spell. (apply only 1x during the game)   * The Gnomes deploy the **Earthmaw** spell. (apply only 1x during the game)
   * The Invaders deploy the **Fractured Unity** spell. (apply only 1x during the game)   * The Invaders deploy the **Fractured Unity** spell. (apply only 1x during the game)
 +  * The first time the government of Urr passes //an emergency tax bill//. (apply only 1x during the game)
   * Every strategic turn with a food shortage (apply multiple times)   * Every strategic turn with a food shortage (apply multiple times)
   * Every time Urr deploys the **The Fabulous Fabi and his Posse** spell. (apply multiple times)   * Every time Urr deploys the **The Fabulous Fabi and his Posse** spell. (apply multiple times)
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 It only has in game effects when it changes colour at 4, 8 and at the end of the scale. It only has in game effects when it changes colour at 4, 8 and at the end of the scale.
  
-**At 4**, there are riots. Mobs try to lynch the people responsible for their misery. Players with a character inside the city when this point is reached are gathered together. They all roll a d6. The ones who share the lowest result are the ones whose character(s) are blamed and a lynch mob attacks them. Characters survive if they are, an elf, a Temple Hermit, named Fabian, or in the presence of a raid unit loyal to them personally. +**At 4**, there are riots. Mobs try to lynch the people they hold responsible for their misery. Players with a character inside the city when this point is reached are gathered together. They all roll a d6. The ones who share the lowest result are the ones whose character(s) are blamed and a lynch mob attacks them. Characters survive if they are, an elf, a Temple Hermit, named Fabian, or in the presence of a raid unit loyal to them personally. 
  
 **At 8**, The map umpire counts the number of units defending the city. He rolls an equal number of d6's. For every 1 rolled, a unit deserts. The map umpire chooses, but below are some general guidelines. **At 8**, The map umpire counts the number of units defending the city. He rolls an equal number of d6's. For every 1 rolled, a unit deserts. The map umpire chooses, but below are some general guidelines.
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 First. Units not based inside Urr. Dwarves excepted. First. Units not based inside Urr. Dwarves excepted.
 After that. Militia of the Wall (Crossbow Corps) units. With the exception of the West Quarter militia unit. After that. Militia of the Wall (Crossbow Corps) units. With the exception of the West Quarter militia unit.
-Last. Dwarves (notoriously stubborn) and full time soldiers in the direct employ of the city go last.+Finally. Dwarves (notoriously stubborn) and full time soldiers in the direct employ of the city..
  
 **Reaching the End of the scale**, Urr's spirit is broken it surrenders and the game ends immediately. **Reaching the End of the scale**, Urr's spirit is broken it surrenders and the game ends immediately.
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ur/umpire_panic.1515414938.txt.gz ยท Last modified: 2018/01/08 12:35 by marcs