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ur:turns [2016/11/02 00:10] marcs [Extended turn 1] |
ur:turns [2016/12/24 15:58] (current) marceln [Strategic turn] |
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==== Turns ==== | ==== Turns ==== | ||
- | ^ turn ^ start ^ description | + | ^ Turn ^ Start ^ Description |
| - | 09:30 | Reception and booking in || | | - | 09:30 | Reception and booking in || | ||
| - | 10:00 | Welcome & Briefing || | | - | 10:00 | Welcome & Briefing || | ||
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^ Phase ^ Time ^ Description ^ Location | ^ Phase ^ Time ^ Description ^ Location | ||
- | | 1 | 0-8 | Administration | + | | 1 | 0-8 | Administration |
- | | 2 | 8-10 | Magic | + | | 2 | 8-10 | Magic | Team table | Magic results are determined | |
- | | 3 | 10-25 | Diplomacy | + | | 3 | 10-14 | Raids (d) |
- | | 4 | + | | 4 |
+ | | 5 | 15-29 | Diplomacy | ||
- | (d): No combat players are busy with diplomatic missions nor can they be preparing the next turn. | + | (d): Non combat players are busy with diplomatic missions nor can they be preparing the next turn. |
(1): This will be done in the first tactical turn if there is one or more tactical turns this strategic phase. | (1): This will be done in the first tactical turn if there is one or more tactical turns this strategic phase. | ||
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Each of the players may open his/her personal briefing. | Each of the players may open his/her personal briefing. | ||
- | The Black Prince(ss) holds his war council and receives a specific amount of money from game control. Based on this amount, the council must decide on the mixture of troops. The Dark Prince must pay his mercenaries for every **strategic** turn during siege. If the Black Council makes really foolish decisions, we can intervene by letting skirmishers of the Black Prince find some gold hidden in a farm in the valley. | + | The Black Prince(ss) holds his war council and receives a specific amount of money from game control. Based on this amount, the council must decide on the mixture of troops. The Dark Prince must pay his mercenaries |
In the city, a party is held for the newly elected council, which may then decide on tolls, trade, etc. One of the Temple Hermits gets a warning by dream. | In the city, a party is held for the newly elected council, which may then decide on tolls, trade, etc. One of the Temple Hermits gets a warning by dream. | ||
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==== Turn 2 ==== | ==== Turn 2 ==== | ||
- | The siege starts. Troops of the Black prince take positions around the city and place the trebuchet(s) | + | The siege starts. Troops of the Black prince take positions around the city and place their own trebuchets |
- | The prince | + | The prince |
==== Turn 3 ==== | ==== Turn 3 ==== | ||
- | Standard | + | Standard |
- | Dwarven | + | The Longbeard |
==== Turns 4-7 ==== | ==== Turns 4-7 ==== |