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ur:team-ur:urr_briefing [2018/01/22 09:10] daniel [The Armies of Urr] |
ur:team-ur:urr_briefing [2018/01/22 21:04] (current) marceln [Food] |
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=== Available food === | === Available food === | ||
- | |||
The list of available food at the start of the game: | The list of available food at the start of the game: | ||
- | | + | |
* Stocks of traders: 35 | * Stocks of traders: 35 | ||
* Fields: 100 | * Fields: 100 | ||
- | The stocks of the traders are not from the city and are of better quality than the minimal ration. The default value is 2.5 gold piece for one ration. | + | The stocks of the traders are not owned by the city and are of better quality than the minimal ration. The default value is 2.5 gold piece for one ration. |
- | The crops on the fields | + | The crops on the fields |
- | If this was a normal | + | Crops will crow with a factor of 1.25 every week until turn 3 (6 weeks). You are able to harvest |
+ | Please make a plan for your first 4 weeks because that is one turn. | ||
You can buy the food from the stocks of from the fields from the umpire or claim it through a law. | You can buy the food from the stocks of from the fields from the umpire or claim it through a law. | ||
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* 1 raiding party of high level (former) professional adventurers. 'The Fabulous Fabi and his Posse' | * 1 raiding party of high level (former) professional adventurers. 'The Fabulous Fabi and his Posse' | ||
* 1 raiding party of high level (active) professional adventurers. 'The Company of the Displacer Beast' | * 1 raiding party of high level (active) professional adventurers. 'The Company of the Displacer Beast' | ||
- | * 2 parties of human raiders, one under control of the Master of Trade and one under control of the Chief Judge. Made up of young brash folks of questionable backgrounds with more courage than sense. | ||
* 8 militia units, Each unit defends a specific section of the outer wall. Membership for each unit is drawn from those living behind that section of the wall. (the eight regiments of the ' | * 8 militia units, Each unit defends a specific section of the outer wall. Membership for each unit is drawn from those living behind that section of the wall. (the eight regiments of the ' | ||
* 3 infantry units (the three regiments of 'The Noble Guard of the Council Great and General' | * 3 infantry units (the three regiments of 'The Noble Guard of the Council Great and General' | ||
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* 4 militia units (the 4 shops of 'The Redbeard Mason union' | * 4 militia units (the 4 shops of 'The Redbeard Mason union' | ||
- | The following are very unofficial. | + | The following are very unofficial: |
* 2 parties of Orc raiders, one under control of the Master of Public Works and one under control of the City Representative. | * 2 parties of Orc raiders, one under control of the Master of Public Works and one under control of the City Representative. | ||
+ | * 2 parties of human raiders, one under control of the Master of Trade and one under control of the Chief Judge. | ||
+ | All 4 Made up of young brash folks of questionable backgrounds with more courage than sense. | ||
==== The Loyalty Problem ==== | ==== The Loyalty Problem ==== | ||