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ur:team-pod:the_dark_empire_briefing [2018/01/21 16:10] marceln [Mercenaries, feeding them & their payment] |
ur:team-pod:the_dark_empire_briefing [2018/01/22 17:29] (current) marcs [Available gold] |
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* The Dark Prince has the final say, but he should really focus on the bigger picture than on the finer details of mercenary procurement. There is also the fact that the unique spells the prince has, work best early in the game, when most of the recruiting is going to happen. | * The Dark Prince has the final say, but he should really focus on the bigger picture than on the finer details of mercenary procurement. There is also the fact that the unique spells the prince has, work best early in the game, when most of the recruiting is going to happen. | ||
+ | === Available Troops === | ||
* 20x 100 mercenary soldiers (20 infantry units), these units can be hired separately. | * 20x 100 mercenary soldiers (20 infantry units), these units can be hired separately. | ||
* 10x 100 mercenary bowmen (10 archer units), these units can be hired separately. | * 10x 100 mercenary bowmen (10 archer units), these units can be hired separately. | ||
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* A team of Duergar Sappers. These demand full payment for the entire campaign upfront. That is 26 gold units, disappearing from the game immediately. From the turn Ur is surrounded they start to undermine a section of the outer wall. If not stopped they collapse the tunnel after 6 turns of digging, causing a breach in the wall. Afterwards they (try to) leave, whether they succeed or not. They count as a standard Dwarven infantry unit, (including Engineer Corps capabilities) if ordered to do something else. | * A team of Duergar Sappers. These demand full payment for the entire campaign upfront. That is 26 gold units, disappearing from the game immediately. From the turn Ur is surrounded they start to undermine a section of the outer wall. If not stopped they collapse the tunnel after 6 turns of digging, causing a breach in the wall. Afterwards they (try to) leave, whether they succeed or not. They count as a standard Dwarven infantry unit, (including Engineer Corps capabilities) if ordered to do something else. | ||
* A Disassembled statue of the god Moloch + attending priests, acolytes and dancers. It must be Reassembled before the walls of Urr and human/ | * A Disassembled statue of the god Moloch + attending priests, acolytes and dancers. It must be Reassembled before the walls of Urr and human/ | ||
- | | + | |
+ | ==== Available food ==== | ||
+ | |||
+ | | ||
* There are 10 rations of quality food available for a price of 3 gold tokens. | * There are 10 rations of quality food available for a price of 3 gold tokens. | ||
+ | ==== Available gold ==== | ||
+ | |||
+ | * Gold: 400 | ||
+ | * Treasure: 20 | ||
+ | |||
+ | The Treasures are personal belongings of the members of the principal council. Most members have the equivalent of 1 treasure. Messalina, the Mistress of Delight has several highly decorated chainmail bikinis (3 treasures). And the Chief Whip is the matron of the heavily decorated F.M.B.(containing 8 treasures). It is clear that these can't be sold under any circumstance, | ||
==== Moving your forces to Urr ==== | ==== Moving your forces to Urr ==== | ||