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ur:team-free:free_folk_briefing [2017/12/27 13:29]
daniel [The Others]
ur:team-free:free_folk_briefing [2018/01/22 17:32] (current)
marcs [The Dark Empire]
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 ==== Taking Heads ==== ==== Taking Heads ====
 The main measure of a Free Folk Chief’s prowess is the number of heads he has taken. The more the heads the greater his standing. All chiefs look forward to battle as an opportunity to take heads. Obviously, only the head of a fighting creature counts - chopping up the unarmed is nothing to boast about. As far as the Free Folk are concerned, the Tuath with the most heads at the end of the game wins. The main measure of a Free Folk Chief’s prowess is the number of heads he has taken. The more the heads the greater his standing. All chiefs look forward to battle as an opportunity to take heads. Obviously, only the head of a fighting creature counts - chopping up the unarmed is nothing to boast about. As far as the Free Folk are concerned, the Tuath with the most heads at the end of the game wins.
 +
 +==== Food ====
 +The Free Folk collectively need to spend 3 food tokens each week/Strategic Turn. Clan 1 will pay two tokens on odd turns and Clan two on even turns.
 +If you don't have the needed tokens, the clans will simply disband and migrate to other Free Folk leaders elsewhere that will feed them. There are the following modifications to look out for.
 +
 +  * The First turn of the game is an extended 4 week turn. So that is 6 food tokens for turn 1 for both clans.
 +  * If a huge amount of slaves are gained (captured, bought, or donated), you must feed them. 1 food token for each 1000 new slaves.
 +  * If (for example) refugees from Urr show up at your doorstep, you must take them in and feed them. You will enslave them of course, but letting them starve is not an option. If you have to raid insanely dangerous targets to get the food needed, so be it.
 +
 +=== Available food ===
 +
 +The list of available food at the start of the game per clan: 
 +
 +   * Emergency reserves: 1
 +   * Stocks: 2
 +   * Cattle: 25
 +   * Gather: 2 per week 
 +
 +You receive 1 cattle food point every week for every 25 points of cattle. It will take a long time to grow back you cattle if you lose them.
 +
 +Every clan will be able to gather 2 points of food (fruits, roots and small game) every week in this season as long as they are undisturbed.
 +
 +==== Gold ====
 +
 +   * Gold: 8
 +   * Treasure: 4
 +
 +Ofcourse you want more of this. Everyone is richer than you. It't not fair!
 + 
  
 ===== Free Folk Forces===== ===== Free Folk Forces=====
-(The Free Folk forces in Ur are described in the Ur briefing)+(The Free Folk forces in Urr are described in the Urr briefing)
  
 Each Tuath has: Each Tuath has:
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     3) The Meaning here is for once straightforward.     3) The Meaning here is for once straightforward.
 ==== The Dark Empire ==== ==== The Dark Empire ====
-The Free Folk like the Dark Emperor en his son The Prince of Darkness in theory. The empire is reviled by many species (such as the narrow minded humans of Ur) because he does not accept their soft, sentimental world-view. The emperor has always respected the freedom of the Folk and their ways, especially in the case of raiding. Liking the emperor however does not mean we will fight for him for free.+The Free Folk like the Dark Emperor and his son The Prince of Darkness in theory. The empire is reviled by many species (such as the narrow minded humans of Urr) because he does not accept their soft, sentimental world-view. The emperor has always respected the freedom of the Folk and their ways, especially in the case of raiding. Liking the emperor however does not mean we will fight for him for free.
 ==== The two Dwarven kingdoms and Urr ==== ==== The two Dwarven kingdoms and Urr ====
 They are spineless and soft, but have lots of goodies. Now they are in trouble and will want our help. Maybe if they pay enough. They are spineless and soft, but have lots of goodies. Now they are in trouble and will want our help. Maybe if they pay enough.
ur/team-free/free_folk_briefing.1514381397.txt.gz · Last modified: 2017/12/27 13:29 by daniel