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ur:redbeards_briefing [2018/01/03 12:51]
marcs [The tunnels in the hill]
ur:redbeards_briefing [2018/01/22 17:35] (current)
marceln [Gold]
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 ====== The Princedom of the Redbeards ====== ====== The Princedom of the Redbeards ======
 ~~NOTOC~~ ~~NOTOC~~
 +
 ===== The Redbeard Central Committee ===== ===== The Redbeard Central Committee =====
 Every 7 years, the Redbeards hold an all Redbeard Congress that elects the members of the Central Committee of Elders, that will guide and govern the Redbeards for the next term of 7 years. From the elected members, the Prince Secretary of all Redbeards is chosen or reaffirmed. By tradition, Comerade Prince Secretary is usually reaffirmed. Actual changes in this position are rare, and sometimes, a son might succeed his father. Every 7 years, the Redbeards hold an all Redbeard Congress that elects the members of the Central Committee of Elders, that will guide and govern the Redbeards for the next term of 7 years. From the elected members, the Prince Secretary of all Redbeards is chosen or reaffirmed. By tradition, Comerade Prince Secretary is usually reaffirmed. Actual changes in this position are rare, and sometimes, a son might succeed his father.
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   * Comerade Chief Merchant. He leads merchants of the Redbeards.   * Comerade Chief Merchant. He leads merchants of the Redbeards.
   * Comerade City Diplomat. This particular Redbeard is actually not from the Princedom, as he represents the City Redbeards in the Central Committee. This position was created quite recently (maybe a century or so).   * Comerade City Diplomat. This particular Redbeard is actually not from the Princedom, as he represents the City Redbeards in the Central Committee. This position was created quite recently (maybe a century or so).
 +
 +==== Food ====
 +The Redbeards need to spend 5 food tokens each week/Strategic Turn. If you don't have the needed tokens, your army will simply get up and migrate to another Dwarven kingdom that will feed them. There are the following modifications to look out for.
 +
 +  * The First turn of the game is an extended 4 week turn. So that is 20 food tokens for turn 1. 
 +  * If the Princedom gains a large amount of guests, those must fed as well. 1 food token for each 1000 guests.
 +  * It is harvest time at the start of the game.
 +  * Dwarven food is a bit different from human food. Have fun explaining what you are selling, if you are selling food tokens to another party. Also have fun complaining when non-dwarves try to sell food to you.
 +
 +=== Available food ===
 +
 + The list of available food at the start of the game:
 +
 +  * Emergency reserves: 25
 +  * Normal stocks: 15
 +  * Cattle: 75
 +
 +You receive 1 cattle food point every week for every 25 points of cattle. It will take a long time to grow back you cattle if you lose them.
 +
 +==== Gold ====
 +
 +The list of available gold:
 +   * Gold: 300
 +   * Treasure: 400
 +
 +==== Weapons and armor ====
 +You have the following weapons in stock for sale:
 +   * Two hundred armors +1
 +   * Two hundred swords +1
 +   * Two hundred pole arms +1
 +   * Hundred crossbows +1
 +
 +
 +
 +
 +
  
 ===== The Redbeards home ===== ===== The Redbeards home =====
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 The real homes of the dwarves are in the tunnels in the hill. The dwarves live in three triangles around the meeting hall of the council. The meeting hall of the council is located under the People's Tower.  The real homes of the dwarves are in the tunnels in the hill. The dwarves live in three triangles around the meeting hall of the council. The meeting hall of the council is located under the People's Tower. 
  
-{{ :ur:redbeards-ondergronds.svg.png?500|The Hill of the Seven Towers (below ground)}}+{{ur:seventowerhalls.png?500| The Seven Towers' Halls (below ground)}} 
 ==== The Red Army ==== ==== The Red Army ====
   * 10 infantry units (Regiments 1-10 of 'The Red Army'), any unit can double as an engineers corps if needed.   * 10 infantry units (Regiments 1-10 of 'The Red Army'), any unit can double as an engineers corps if needed.
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 ==== Our people in Urr ==== ==== Our people in Urr ====
  
-In a sense Urr is as much our city as it is the city of the tall folk who descended from its founders. It's not as cozy as the tunnels of The Hill of The Seven Towers, but most of the stone buildings in Urr have been build by Redbeard masons. And lots of Redbeards live there permanently and are as much citizens of Urr as of the Princedom.+In a sense Urr is as much our city as it is the city of the tall folk who descended from its founders. It's not as cozy as the tunnels of The Hill of The Seven Towers, but most of the stone buildings in Urr have been built by Redbeard masons. Lots of Redbeards live permanently in the City and are as much citizens of Urr as of the Princedom.
  
 ===== The other factions ===== ===== The other factions =====
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 Also there is this strange ziggurat in the center of the city. We're not complaining, we got payed well to build the bloody thing, but Why!? Also there is this strange ziggurat in the center of the city. We're not complaining, we got payed well to build the bloody thing, but Why!?
 A waste of resources if we ever saw one. A waste of resources if we ever saw one.
-==== The longbeards ==== +==== The Longbeards ==== 
-There is frugal and there is miserly. +There is frugal and there is miserly.\\  
-There is eager and there is greedy. +There is eager and there is greedy.\\  
-There are The Redbeards and there are The Longbeards.+There are the Redbeards and there are the Longbeards. 
 + 
 +==== The Elves ==== 
 +Another one of those lazy too-tall species. We have been watching them a long time and let me tell you. Elves may have a reputation as great visionaries, heroes and wizards, but they always have their own longterm plans and it is a generally speaking bad idea to get to involved. 
 + 
 +Remember: 
 +    *Do not meddle in the affairs of the Elves for they are subtle and quick to anger. Is just as true as the great maxim: 
 +    *Do not meddle in the affairs of dragons for you are crunchy and taste good with ketchup. 
 ==== The Gnomish Confederacy ==== ==== The Gnomish Confederacy ====
  
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 Fortunately a good punishment expedition every few years works and keeps them raiding our belongings the next few. Fortunately a good punishment expedition every few years works and keeps them raiding our belongings the next few.
  
-It's really a good development that there are now Free Folk in Urr. City Free Folk in general stop being the homicidal maniacs. There truly is not all that much difference between city Free Folk and the human city dwellers.+It's really a good development that there are now Free Folk in Urr. City Free Folk generally stop being the homicidal maniacs. There truly is not all that much difference between city Free Folk and the human city dwellers.
 ==== The Dark Prince ==== ==== The Dark Prince ====
-You come here destroying peace, disrupting trade. Let me remind you of the ancient Dwarven proverb//**'Today is a good day for someone else to die'**//+You come here destroying peace, disrupting trade. Let me remind you of the ancient Dwarven proverb//**'Today is a good day for someone else to die'**//
  
 On the other hand. There are consistent rumours that the prince can offer us a better live than the current city of Urr... On the other hand. There are consistent rumours that the prince can offer us a better live than the current city of Urr...
  
  
ur/redbeards_briefing.1514983861.txt.gz · Last modified: 2018/01/03 12:51 by marcs