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ur:personal_magic [2017/02/15 13:31]
daniel
ur:personal_magic [2017/04/07 09:02] (current)
daniel
Line 1: Line 1:
 ===== Personal Magic ===== ===== Personal Magic =====
 +Some of the characters in the game are wizards. They have certain powers.
 +This magic can be used at will during the roleplay part of any game turn. Success is automatic. 
 +
 **PERSONAL MAGIC** **PERSONAL MAGIC**
 List of personal magic powers. List of personal magic powers.
Line 7: Line 10:
  
 //**Walk of Shadows**// //**Walk of Shadows**//
-You can discretely travel to an area of the game that is usually of limits to you. Interaction of any kind by you suspends the effect. So you can't sneak up on a team of players to spy on them. This spell is mostly there to facilitate secret negotiations. Victims of the //**Charm of Forlorn Encystment**// can't be reached by this spell. +You can discretely travel to an area of the game that is usually of limits to you. Interaction of any kind by you suspends the effect. So you can't sneak up on a team of players to spy on them. This spell is mostly used to facilitate secret negotiations by sneaking into a place and then revealing yourself to the folks you want to talk to Victims of the //**Charm of Forlorn Encystment**// can'escape or be reached by this spell. 
  
 //**Thaumaturgic Hydrodynamic Drive**// //**Thaumaturgic Hydrodynamic Drive**//
ur/personal_magic.1487165505.txt.gz ยท Last modified: 2017/02/15 13:31 by daniel