The invasion forces consist for a large part of mercenaries. The leader of our forces, the Prince of Darkness, heir apparent to the throne of the Dark Empire has limited time to conquer the city of Urr. His principal council consists of the following members:
The responsibilities of these positions are vague by design (Replace this remark in the final briefings).
The Prince of Darkness has 13 units that are absolutely loyal to him. First there is the Imperial Guard:
Apart from these, he has 2 private troops of adventurers and 1 private dragon. If the city of Urr is captured during the game, these forces will remain as occupation force,
Furthermore, he has hired a large force of mercenaries (4,4,0). Outside the city, there are 5 graveyards (each containing roughly 400 graves), people from in and aroung Urr are resting in peace. By using resurrection spells, our Grand Necromancer can either raise 4 Zombie Light Infantry units (3,3,0) or raise the Colossus unit from a graveyard.
One of the first units hired was the Fancy Mobile Brothel or F.M.B. It is technically part of the baggage train. The Fancy Mobile Brothel exists to ensure that the Prince of Darkness and his cadre of officers can get their freak on in appropriate opulence and decadence on their way to, during and after the siege. Access to it can be a valuable bribe when dealing with certain parties. Suggesting that it is a nasty drain on the resources is the best way to audition for a spot with the next human sacrifice. This unit is treated as free (all payments needed were made before play starts). Calculations by the Urr chamber of commerce suggest that a full 20% of the funds made available for the campaign were spent on the F.M.B..
Suggestion:The Dark Prince can send for extra mercenaries from back home. This must be requested during a strategic turn. The next strategic turn they show up. They must be payed as if they had been hired in turn 1.
This is a minor city state republic that earns a lot of money by levying tolls on the trade going through it. We want to conquer it to extend our border to the nearby mountain range and add the toll to our tax base. They have a free citizenry that needs to be brought to their knees before the Dark Emperor (by general principle). Urr is only lightly defended and should be an easy picking. Do however keep in mind their militia will have some magical support. A dozen or so years ago the city spent a fortune to erect a massive ziggurat in the middle of the town square (not to be confused with the market square Urr also has). It is not known why they did something so pointless. It is not likely that they actually sacrifice people up there.
They mostly eke out a living on the local hills, but a bunch of them have given up their traditional ways and now work as street sweepers and rat catchers in Urr. They are a good source of mercenaries and have a foothold in Urr, opening the door to some juicy betrayal. Try to get them on our side.
The Longbeards form a proper Dwarven kingdom. They mine gems and precious metals and produce small quantities of very high quality goods. They are of course, very proper, stiff and stubborn. And yes there is a prophecy about their army being undefeatable if fighting for a righteous cause. They are a good source of mercenaries and are the proud owners of the finest siege engine in the world. There is a rumour about their having a secret passage into the city. Try to get them on our side. Or maybe we are looking at this the wrong way. They are rumoured to be obscenely rich, maybe it is not Urr that should be put under siege.
The economy of this princedom runs on making cheap, decent quality goods in bulk. They are a good source of mercenaries and they have a foothold in Urr, opening the door to some juicy betrayal. There is a rumour about their having a secret passage into the city. Try to get them on our side.
This bunch of nuts is a small collection of outcast dwarven clans that have taken refuge under a volcano. They apparently survive by making music boxes and cuckoo clocks. They are utterly insignificant.
The Elves know we are coming and they will be present in the city, pretending to give some token support to Urr. Try to politely minimize their influence.