User Tools

Site Tools


ur:game

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
ur:game [2015/07/08 11:23]
marcs
ur:game [2015/07/08 13:35] (current)
marcs
Line 80: Line 80:
  
 **Siege units**\\ **Siege units**\\
-A siege unit has a certain demolition strength (Trebuchet 4), Combat 0, Move 3 and Retreat none and must be located in a square adjacent to a city wall section. Upon firing, throw 1D6, add the demolition strength. If the result is at least 9 for the outer wall and 8 for the inner wall, a success is scored and marker on the wall section. Upon 3 successes, the wall is breached at this point. If two adjacent wall sections are breached, troops can pass through the wall. Siege units must always be guarded, as an unguarded siege unit under attack is always destroyed (although this takes one combat round).+A siege unit has a certain demolition strength (Trebuchet 4), Combat 0, Move 3 and Retreat none and must be located in a square adjacent to a city wall section. Upon firing, throw 1D6, add the demolition strength. If the result is at least 9 for the outer wall and 8 for the inner wall, a success is scored and marker on the wall section. Upon 3 successes, the wall is breached at this point. If two adjacent wall sections are breached, troops can pass through the wall. Siege units must always be guarded, as an unguarded siege unit under attack is always destroyed (although this takes one combat round). A siege unit is always the lowest unit in a stack.
ur/game.1436354581.txt.gz ยท Last modified: 2015/07/08 11:23 by marcs