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ur:dwarves [2016/05/31 10:02] daniel |
ur:dwarves [2016/07/28 07:32] (current) daniel |
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== Dwarves == | == Dwarves == | ||
- | Dwarves are a strong and vigorous race of generally short, stocky and strong beings. They are about four to five feet tall and have sturdy, thick arms and legs. They are vulnerable to greed, yet rock-hard, stubborn but also practical, slow to love and yet fast in friendship. Their specialties lie in the manipulation of materials and related things such as smithying and mining. They are relatively long lived: 400 years is considered a reasonable old age. Dwarves have a remarkable resistance to hunger, pain and disease and can endure long journeys without words and withstand fire and cold without flinching. Dwarves form close-knit clan-based working communities and value especially those of their own family. Since Dwarves are a bit stronger than humans, a Dwarf infantery unit consists of 70 Dwarf Warriors. | + | Dwarves are a strong and vigorous race of generally short, stocky and strong beings. They are about four to five feet tall and have sturdy, thick arms and legs. They are vulnerable to greed, yet rock-hard, stubborn but also practical, slow to love and yet fast in friendship. Dwarves are basically cynical creatures who are not easily taken in by elvish fine words and beauty. All of them are workaholics. Their specialties lie in the manipulation of materials and related things such as smithying and mining. They are relatively long lived: 400 years is considered a reasonable old age. Dwarves have a remarkable resistance to hunger, pain and disease and can endure long journeys without words and withstand fire and cold without flinching. Dwarves form close-knit clan-based working communities and value especially those of their own family. Since Dwarves are a bit stronger than humans, a Dwarf infantery unit consists of 70 Dwarf Warriors. |
** Relation with other species ** | ** Relation with other species ** | ||
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* 2 Siege units (Demolition 4, Combat 0, Move 3, Retreat none). | * 2 Siege units (Demolition 4, Combat 0, Move 3, Retreat none). | ||
** Alternative** | ** Alternative** | ||
- | * (x) //infantry units// and the same number of //statue units// waiting to be animated. | + | * (6) //infantry units// and the same number of //statue units// waiting to be animated. |
- | * 1 unit of engineers | + | * x engineer units |
+ | * 2 Crossbow units (as skilled as those in Ur) | ||
== The Princedom of the Redbeards == | == The Princedom of the Redbeards == | ||
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* 1 Trebuchet unit (Demolition 4, Combat 0, Move 4, Retreat none) | * 1 Trebuchet unit (Demolition 4, Combat 0, Move 4, Retreat none) | ||
** Alternative** | ** Alternative** | ||
- | * (4x)Infantry units | + | * 8 Infantry units |
+ | * x Engineer units | ||
+ | * 4 Crossbow units (as skilled as those in Ur) | ||
+ | * 1 Trebuchet unit | ||
+ | |||
+ | |||
== The Gnomish Confederacy == | == The Gnomish Confederacy == | ||
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* Chief Brewmaster (The chief diplomat) | * Chief Brewmaster (The chief diplomat) | ||
* Master of Hamsters (Gnomish military command) | * Master of Hamsters (Gnomish military command) | ||
- | ** Alternative** | ||
- | * | ||
**The gnomes and the invasion**\\ | **The gnomes and the invasion**\\ | ||
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**Forces**\\ | **Forces**\\ | ||
- | * 1 Heavy Infantery | + | * 1 Heavy Infantry |
* 1 Mattress Jäger unit (Special forces, see below)\\ | * 1 Mattress Jäger unit (Special forces, see below)\\ | ||
* 1 Gnomish Air Marine unit (Also special forces, TBD)\\ | * 1 Gnomish Air Marine unit (Also special forces, TBD)\\ | ||
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* 3 Steam Artillery units (Demolition 4 (upon a 1, artillery explodes), Range 9, Combat 0, Move 2, Retreat none)\\ | * 3 Steam Artillery units (Demolition 4 (upon a 1, artillery explodes), Range 9, Combat 0, Move 2, Retreat none)\\ | ||
* 4 Giant Hamster cavalry units | * 4 Giant Hamster cavalry units | ||
+ | ** Alternative** | ||
+ | * The Breach Gnomes (1 standard dwarven infantry unit) | ||
+ | * The Mattress Jäger (1 unit, special mode of transport to enter play, standard infantry afterwards) | ||
+ | * The Gnomish Air Marines (1 unit + sidewheeler ship, same scores as a 3-headed dragon) | ||
+ | * 4 Giant Hamster cavalry units | ||
+ | * The Gnomish Steam Archers (1 Archer unit, similar scores to elven archers) | ||
+ | * x engineer units | ||
+ | * The Gnomish Steam Artillery (1 artillery unit, extended range, danger of selfdestruction) | ||
+ | * Big Bertha (1 artillery unit, extended range, danger of selfdestruction) | ||
+ | |||
**Special Forces**\\ | **Special Forces**\\ | ||
- | The Gnomes | + | The Gnomes |
- | The last kind of special Gnomish units are the Giant Hamster cavalry | + | The last kind of special Gnomish units is the Giant Hamster cavalry |
- | Use the following table to resolve the attack. Roll seperately for each unit. | + | Use the following table to resolve the attack. |
* 1 - The Hamsters grab their riders and stuff them into their cheek pouches. Unit immobilized this round. | * 1 - The Hamsters grab their riders and stuff them into their cheek pouches. Unit immobilized this round. | ||
* 2- Hamsters distracted by something edible. The Hamster unit wanders 1 square away from the battle to have a snack. Unit does nothing else this round. | * 2- Hamsters distracted by something edible. The Hamster unit wanders 1 square away from the battle to have a snack. Unit does nothing else this round. | ||
* 3- Hamsters collectively decide that now is the ideal moment to lick their own junk. The unit is immobilized for this round, while riders look away embarrased. | * 3- Hamsters collectively decide that now is the ideal moment to lick their own junk. The unit is immobilized for this round, while riders look away embarrased. | ||
- | * 4- Charge!! The topmost unit in the enemy stack loses 1 step. | + | * 4- Charge!! The enemy loses 1 step. |
- | * 5- Double Charge!! The topmost | + | * 5- Double Charge!! The enemy loses 2 steps. |
- | * 6- Woolly Rupert the Giant Hamster of ill omen lives! Remove the bottom | + | * 6- Woolly Rupert the Giant Hamster of ill omen lives! Remove the enemy counter |