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ur:dark_prince [2018/01/22 11:30]
daniel [Strategic Turn Ritual Magic]
ur:dark_prince [2018/01/22 20:38] (current)
daniel [Strategic Turn Ritual Magic]
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 ==== Strategic Turn Ritual Magic ====  ==== Strategic Turn Ritual Magic ==== 
-  * **Insect Host (red mana)** A gigantic swarm of locusts appears, directed by the mind of the Dark Prince. The swarm proceeds to attack the harvest. For each red mana, remove 5% of the potential food tokens of another team that are still still out in the fields, or forests.+  * **Insect Host (red mana)** A gigantic swarm of locusts appears, directed by the mind of the Dark Prince. The swarm proceeds to attack the harvest. For each red mana, remove food tokens that are still out in the fields, or forests.
   * **Voice of the Great Wyrm (red mana)**  At least one 3-headed fire breathing dragon shows up, demanding to know why they have been called. A successful casting requires 2 red mana, or a joker. This spell only summons dragons; it does not control them. You have to make a deal… Better bring a very skilled negotiator with a very good offer, say lots of treasure. The ideal choice if you don't mind causing lots of collateral damage and want to go 'Dresden' on a location, airlift a warband, or need heavy fire support for an all out assault…  Special: An extra dragon WILL show up for each additional 2 red mana/1 joker. This is a horrendously dangerous spell!   * **Voice of the Great Wyrm (red mana)**  At least one 3-headed fire breathing dragon shows up, demanding to know why they have been called. A successful casting requires 2 red mana, or a joker. This spell only summons dragons; it does not control them. You have to make a deal… Better bring a very skilled negotiator with a very good offer, say lots of treasure. The ideal choice if you don't mind causing lots of collateral damage and want to go 'Dresden' on a location, airlift a warband, or need heavy fire support for an all out assault…  Special: An extra dragon WILL show up for each additional 2 red mana/1 joker. This is a horrendously dangerous spell!
   * **Chitinous Armor, Leathery Wings (black mana)** The principal council of the invasion force go out for a lark. This spell summons their dragon like mounts and armor made of living beetles. Resolve this as a raid.  Ignore all the usual raid modifiers and replace them with a flat +1 bonus. Roll 1 die for each black mana and keep the best result. However if a joker is drawn the council runs into prince-regent Fabian and his posse. In this case the raid fails (automatic result of 1 on the raid table), The Dark Prince gets to decide who he betrayed in his cowardly escape.   * **Chitinous Armor, Leathery Wings (black mana)** The principal council of the invasion force go out for a lark. This spell summons their dragon like mounts and armor made of living beetles. Resolve this as a raid.  Ignore all the usual raid modifiers and replace them with a flat +1 bonus. Roll 1 die for each black mana and keep the best result. However if a joker is drawn the council runs into prince-regent Fabian and his posse. In this case the raid fails (automatic result of 1 on the raid table), The Dark Prince gets to decide who he betrayed in his cowardly escape.
ur/dark_prince.1516620633.txt.gz · Last modified: 2018/01/22 11:30 by daniel