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ur:dark_prince [2018/01/22 10:47]
daniel [Strategic Turn Ritual Magic]
ur:dark_prince [2018/01/22 20:38] (current)
daniel [Strategic Turn Ritual Magic]
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 ==== Strategic Turn Ritual Magic ====  ==== Strategic Turn Ritual Magic ==== 
-  * **Insect Host (red mana)** A gigantic swarm of locusts appears, directed by the mind of the Dark Prince. The swarm proceeds to attack the harvest. For each red mana, remove 4% of the potential food tokens still out in the fields, or forests.+  * **Insect Host (red mana)** A gigantic swarm of locusts appears, directed by the mind of the Dark Prince. The swarm proceeds to attack the harvest. For each red mana, remove 4 food tokens that are still out in the fields, or forests.
   * **Voice of the Great Wyrm (red mana)**  At least one 3-headed fire breathing dragon shows up, demanding to know why they have been called. A successful casting requires 2 red mana, or a joker. This spell only summons dragons; it does not control them. You have to make a deal… Better bring a very skilled negotiator with a very good offer, say lots of treasure. The ideal choice if you don't mind causing lots of collateral damage and want to go 'Dresden' on a location, airlift a warband, or need heavy fire support for an all out assault…  Special: An extra dragon WILL show up for each additional 2 red mana/1 joker. This is a horrendously dangerous spell!   * **Voice of the Great Wyrm (red mana)**  At least one 3-headed fire breathing dragon shows up, demanding to know why they have been called. A successful casting requires 2 red mana, or a joker. This spell only summons dragons; it does not control them. You have to make a deal… Better bring a very skilled negotiator with a very good offer, say lots of treasure. The ideal choice if you don't mind causing lots of collateral damage and want to go 'Dresden' on a location, airlift a warband, or need heavy fire support for an all out assault…  Special: An extra dragon WILL show up for each additional 2 red mana/1 joker. This is a horrendously dangerous spell!
   * **Chitinous Armor, Leathery Wings (black mana)** The principal council of the invasion force go out for a lark. This spell summons their dragon like mounts and armor made of living beetles. Resolve this as a raid.  Ignore all the usual raid modifiers and replace them with a flat +1 bonus. Roll 1 die for each black mana and keep the best result. However if a joker is drawn the council runs into prince-regent Fabian and his posse. In this case the raid fails (automatic result of 1 on the raid table), The Dark Prince gets to decide who he betrayed in his cowardly escape.   * **Chitinous Armor, Leathery Wings (black mana)** The principal council of the invasion force go out for a lark. This spell summons their dragon like mounts and armor made of living beetles. Resolve this as a raid.  Ignore all the usual raid modifiers and replace them with a flat +1 bonus. Roll 1 die for each black mana and keep the best result. However if a joker is drawn the council runs into prince-regent Fabian and his posse. In this case the raid fails (automatic result of 1 on the raid table), The Dark Prince gets to decide who he betrayed in his cowardly escape.
ur/dark_prince.1516618042.txt.gz · Last modified: 2018/01/22 10:47 by daniel