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ur:dark_prince [2018/01/04 18:31]
daniel [Strategic Turn Ritual Magic]
ur:dark_prince [2018/01/22 20:38] (current)
daniel [Strategic Turn Ritual Magic]
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 ==== Strategic Turn Ritual Magic ====  ==== Strategic Turn Ritual Magic ==== 
-  * **Insect Host (red mana)** A gigantic swarm of locusts appears, directed by the mind of the Dark Prince. The swarm proceeds to attack the harvest. For each red mana, remove 4 food tokens still out in the fields, or forests.+  * **Insect Host (red mana)** A gigantic swarm of locusts appears, directed by the mind of the Dark Prince. The swarm proceeds to attack the harvest. For each red mana, remove 4 food tokens that are still out in the fields, or forests.
   * **Voice of the Great Wyrm (red mana)**  At least one 3-headed fire breathing dragon shows up, demanding to know why they have been called. A successful casting requires 2 red mana, or a joker. This spell only summons dragons; it does not control them. You have to make a deal… Better bring a very skilled negotiator with a very good offer, say lots of treasure. The ideal choice if you don't mind causing lots of collateral damage and want to go 'Dresden' on a location, airlift a warband, or need heavy fire support for an all out assault…  Special: An extra dragon WILL show up for each additional 2 red mana/1 joker. This is a horrendously dangerous spell!   * **Voice of the Great Wyrm (red mana)**  At least one 3-headed fire breathing dragon shows up, demanding to know why they have been called. A successful casting requires 2 red mana, or a joker. This spell only summons dragons; it does not control them. You have to make a deal… Better bring a very skilled negotiator with a very good offer, say lots of treasure. The ideal choice if you don't mind causing lots of collateral damage and want to go 'Dresden' on a location, airlift a warband, or need heavy fire support for an all out assault…  Special: An extra dragon WILL show up for each additional 2 red mana/1 joker. This is a horrendously dangerous spell!
-  * **Ship of Tears (black mana)** A magic ship appears made of the tears of whores (m/f) lamenting the deaths of a Real Man!™. This ship can sail the river into Urr and dock whilst ignoring the fortifications that are there to repel a waterborn attack. The ship disappears after it has been docked, potentially stranding the units in a very hostile environment. For each unit to be carried you need both a black mana and a sample of camp follower tears shed during the memorial service of a different deceased Real Man!™. To count as a real man according to the standards of this spell, you must be the first male player character of the game of a member of the entourage of The Dark Prince (including The Dark Prince). Rumours that by any objective standard the biggest stud in the game is captain regent Fabian of Urr are of course base slander. 
   * **Chitinous Armor, Leathery Wings (black mana)** The principal council of the invasion force go out for a lark. This spell summons their dragon like mounts and armor made of living beetles. Resolve this as a raid.  Ignore all the usual raid modifiers and replace them with a flat +1 bonus. Roll 1 die for each black mana and keep the best result. However if a joker is drawn the council runs into prince-regent Fabian and his posse. In this case the raid fails (automatic result of 1 on the raid table), The Dark Prince gets to decide who he betrayed in his cowardly escape.   * **Chitinous Armor, Leathery Wings (black mana)** The principal council of the invasion force go out for a lark. This spell summons their dragon like mounts and armor made of living beetles. Resolve this as a raid.  Ignore all the usual raid modifiers and replace them with a flat +1 bonus. Roll 1 die for each black mana and keep the best result. However if a joker is drawn the council runs into prince-regent Fabian and his posse. In this case the raid fails (automatic result of 1 on the raid table), The Dark Prince gets to decide who he betrayed in his cowardly escape.
   * **Fractured Unity (red mana)** This sows discord and emotional turmoil throughout a kingdom. This prevents anyone from seeing other groups in the same kingdom as allies. It can only be cast once on a specific kingdom. Casting this on Ur raises the terror track level by 1. Casting it on the Free Folk means that they abort everything they are doing now and the next turn is a tactical turn covering an Orcish civil war. Dwarves and Elves are completely immune to this spell. Each casting requires 1 red mana and the caster having betrayed his own team in a big way the others are not yet aware of. Each betrayal fuels only 1 casting.   * **Fractured Unity (red mana)** This sows discord and emotional turmoil throughout a kingdom. This prevents anyone from seeing other groups in the same kingdom as allies. It can only be cast once on a specific kingdom. Casting this on Ur raises the terror track level by 1. Casting it on the Free Folk means that they abort everything they are doing now and the next turn is a tactical turn covering an Orcish civil war. Dwarves and Elves are completely immune to this spell. Each casting requires 1 red mana and the caster having betrayed his own team in a big way the others are not yet aware of. Each betrayal fuels only 1 casting.
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   * **Crimson Portents (red mana)** Sacrifice a sentient being, read his/her entrails and predict a glorious victory. All of the armies under the banner of the Prince of Darkness get a +1 on their battle rolls during the next turn. Cost: 1 red mana, if a joker comes up the planned human sacrifice turns out to be a sexy dancing girl and the Fabulous Fabi and his Posse stage a daring rescue attempt giving the armies a -1 on the battle roll instead. The servants of the Prince do not realize this is how it works, so they are always surprised by this turn of events.   * **Crimson Portents (red mana)** Sacrifice a sentient being, read his/her entrails and predict a glorious victory. All of the armies under the banner of the Prince of Darkness get a +1 on their battle rolls during the next turn. Cost: 1 red mana, if a joker comes up the planned human sacrifice turns out to be a sexy dancing girl and the Fabulous Fabi and his Posse stage a daring rescue attempt giving the armies a -1 on the battle roll instead. The servants of the Prince do not realize this is how it works, so they are always surprised by this turn of events.
   * **Death of Obsidian Butterflies (black mana)** The Dark Prince calls forth a cascade of sculpted obsidian butterflies with razor-sharp wings, flashing over his shoulders and past his sides in a glassy black torrent. Pick 1 battle. Perform 1 standard ranged attack at the start of this battle for each black mana.   * **Death of Obsidian Butterflies (black mana)** The Dark Prince calls forth a cascade of sculpted obsidian butterflies with razor-sharp wings, flashing over his shoulders and past his sides in a glassy black torrent. Pick 1 battle. Perform 1 standard ranged attack at the start of this battle for each black mana.
 +  * **Ship of Tears (black mana)** A magic ship appears made of the tears of whores (m/f) lamenting the deaths of a Real Man!™. This ship can sail the river into Urr and dock whilst ignoring the fortifications that are there to repel a waterborn attack. The ship disappears after it has been docked, potentially stranding the units in a very hostile environment. For each unit to be carried you need both a black mana and a sample of camp follower tears shed during the memorial service of a different deceased Real Man!™. To count as a real man according to the standards of this spell, you must be the first male player character of the game of a member of the entourage of The Dark Prince (including The Dark Prince). Rumours that by any objective standard the biggest stud in the game is captain regent Fabian of Urr are of course base slander.
ur/dark_prince.1515090692.txt.gz · Last modified: 2018/01/04 18:31 by daniel